Introduction Wow its been a while... But WE ARE BACK! Welcome to the 8th devlog of The Dark Mine and let me tell you there is sooo much new stuff to show! This...
Introduction It's the 1st of january and we didn't upload a devlog for 36 days so here goes a new years devlog. This one is about scope creep, level design upda...
Introduction In todays devlog we are goig to talk about maketing. It's the hardest part of the game for us, not the graphic design, programming, bainstorming, n...
Introduction The Shop is a very important aspect in game developement. For us especially because we've decided that we have enough of ads in games so our revenu...
Announcement Before we start we have an announcement to make: We now have a discord馃帀馃帀馃帀 https://discord.gg/94EZQnWQ join it now and you'll get exclusive...
Introduction Welcome back to our third and last devlog. Just kidding but now we have your attention don't we. In todays devlog we will show you the level design...
Introduction Todays devlog is about one of the most important aspects of puzzle games, the tutorial. We previously tested the game and the tutorial was very har...
Introducion Welcome to our very first devlog for "The Dark Mine," an exciting mobile game where you'll guide Torcer, a determined robot, through challenging lev...